Tidigare detta år lät Codemasters utannonsera Grid, en sort reboot av serien där man vill gå tillbaka till rötterna. När Gamereactors utsända fick chansen att snacka med game director Chris Smith i samband med Gamescom, förklarade han att de siktar på att leverera samma Grid som fansen lärt sig älska genom åren:
<em>"Look, we're very keen to make sure people realise that this is the Grid they know and love, the one that came out and innovated. The short version to the long answer of why people should care about this is, for us, motorsport is unpredictable, motorsport is interesting. When I watch it, when I go there and watch it on TV or I go see it live, I don't know what's coming. I don't know where the rivalries are gonna be, when the stakes are gonna be made, where the mechanical faults are gonna occur - and to us [unpredictability] is at the heart of Grid. We're not a parade racing game where you slowly overtake - we want every race to feel different, every race to feel unpredictable, and for you to have fun racing, whether you finish first, tenth, or third."
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