Den mest oväntade twisten med Watch Dogs: Legion är det faktum att du kan ta kontroll över och spela som alla karaktärer, där var och en av dem har sitt eget liv samt story. Clint Hocking, äventyret creative director, har förklarat detta beslut närmare till Gamingbolt och förklarat varför de valt att gå denna väg:
"The play as anyone innovation emerged fairly naturally when we first started to look at the pillars of the Watch Dogs franchise, and at the evolution of the series. One of the original promises of the brand was the ability for the player to hack into the lives of any character they see in the world, and learn more about them using the Profiler. For Watch Dogs Legion, we wanted to take the promise of the Profiler further by making everyone in the world live fully simulated lives. At the same time, we also looked at how DedSec evolved over time; from a group working in the shadows with Aiden in the original game, to a collective of hackers in the sequel. We asked ourselves if being able to build your own DedSec made sense, and once that idea lined up with a fully simulated population, the idea that any character could be your next playable hero made complete sense."
Vill du veta mer om Watch Dogs: Legion så rekommenderar vi vår färska förtitt. Ser du fram emot detta spel och vad tycker du om idén med efemära huvudpersoner?